Think Like a Programmer

Think Like a Programmer Author V. Anton Spraul
ISBN-10 9781593274566
Release 2012-08-12
Pages 256
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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.



How to Think Like a Programmer

How to Think Like a Programmer Author Paul Vickers
ISBN-10 1844809005
Release 2008
Pages 259
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How to Think Like a Programmer is a bright, accessible, fun read describing the mindset and mental methods of programmers. Anticipating the problems that students have through the character of Brian the Bewildered Wildebeest, the slower pace required for this approach is made interesting and engaging by hand-drawn sketches, frequent (paper-based) activities and the everyday tasks (e.g. coffee making) used as a basis of worked examples. How to Think Like a Programmer provides a fun and accessible way to learn the mental models needed to approach computational programmable problems.



Think Like a Programmer Deutsche Ausgabe

Think Like a Programmer   Deutsche Ausgabe Author V. Anton Spraul
ISBN-10 9783826692789
Release 2013-04-05
Pages 304
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Typische Programmieraufgaben kreativ lösen am Beispiel von C++ Von der Aufgabe zur Lösung – so gehen Sie vor Probleme analysieren und schrittweise bearbeiten Systematisches Vorgehen lernen und anwenden Aus dem Inhalt: Strategien zur Problemlösung Eingabeverarbeitung Statusverfolgung Arrays Zeiger und dynamische Speicherverwaltung Klassen Rekursion Wiederverwendung von Code Rekursive und iterative Programmierung Denken wie ein Programmierer Die Herausforderung beim Programmieren besteht nicht im Erlernen der Syntax einer bestimmten Sprache, sondern in der Fähigkeit, auf kreative Art Probleme zu lösen. In diesem einzigartigen Buch widmet sich der Autor V. Anton Spraul genau jenen Fähigkeiten, die in normalen Lehrbüchern eher nicht behandelt werden: die Fähigkeit, wie ein Programmierer zu denken und Aufgaben zu lösen. In den einzelnen Kapiteln behandelt er jeweils verschiedene Programmierkonzepte wie beispielsweise Klassen, Zeiger und Rekursion, und fordert den Leser mit erweiterbaren Übungen zur praktischen Anwendung des Gelernten auf. Sie lernen unter anderem: Probleme in diskrete Einzelteile zerlegen, die sich leichter lösen lassen Funktionen, Klassen und Bibliotheken möglichst effizient nutzen und wiederholt verwenden die perfekte Datenstruktur für eine Aufgabenstellung auswählen anspruchsvollere Programmiertechniken wie Rekursion und dynamischen Speicher einsetzen Ihre Gendanken ordnen und Strategien entwickeln, um bestimmte Problemkategorien in Angriff zu nehmen Die Beispiele im Buch werden mit C++ gelöst, die dargestellten kreativen Problemlösungskonzepte gehen aber weit über die einzelnen Programmiersprachen und oft sogar über den Bereich der Informatik hinaus. Denn wie die fähigsten Programmierer wissen, handelt es sich beim Schreiben herausragender Quelltexte um kreative Kunst und der erste Schritt auf dem Weg zum eigenen Meisterwerk besteht darin, wie ein Programmierer zu denken. Über den Autor: V. Anton Spraul hat über 15 Jahre lang Vorlesungen über die Grundlagen der Programmierung und Informatik gehalten. In diesem Buch fasst er die von ihm dabei perfektionierten Verfahren zusammen. Er ist auch Autor von »Computer Science Made Simple«.



C and Algorithmic Thinking for the Complete Beginner

C  and Algorithmic Thinking for the Complete Beginner Author Aristides Bouras
ISBN-10 1508952485
Release 2015-03-29
Pages 806
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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"-that is a job for other books. So many books out there can teach you those skills in C#, C++, or Java. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted-that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking." Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 800 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.



C and Algorithmic Thinking for the Complete Beginner

C   and Algorithmic Thinking for the Complete Beginner Author Aristides S. Bouras
ISBN-10 1508577552
Release 2015-03-03
Pages 824
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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"—that is a job for other books. So many books out there can teach you those skills in C++, Java, or C#. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted—that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking."Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 800 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.



Java and Algorithmic Thinking for the Complete Beginner

Java and Algorithmic Thinking for the Complete Beginner Author Aristides S. Bouras
ISBN-10 1506179398
Release 2015-02-03
Pages 814
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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"—that is a job for other books. So many books out there can teach you those skills in Java, C++, or C#. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted—that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking."Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 800 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.



PHP and Algorithmic Thinking for the Complete Beginner

PHP and Algorithmic Thinking for the Complete Beginner Author Aristides S. Bouras
ISBN-10 1503015912
Release 2014-12-25
Pages 824
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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing websites or incredible applications, the answer is "no"—that is a job for other books. So many books out there can teach you those skills in PHP, Java, C++, or C#. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted—that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking."Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 800 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.



Think Ocaml

Think Ocaml Author A.B. Downey
ISBN-10 OCLC:952518429
Release 2008
Pages 142
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Think Ocaml has been writing in one form or another for most of life. You can find so many inspiration from Think Ocaml also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Think Ocaml book for free.



Think Perl 6

Think Perl 6 Author Laurent Rosenfeld
ISBN-10 9781491980507
Release 2017-05-08
Pages 466
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Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Perl 6, the younger sister of the popular Perl programming language. Ideal for beginners, this hands-on book includes over 100 exercises with multiple solutions, and more than 1,000 code examples so you can quickly practice what you learn. Experienced programmers—especially those who know Perl 5—will also benefit. Divided into two parts, Think Perl 6 starts with basic concepts that every programmer needs to know, and then focuses on different programming paradigms and some more advanced programming techniques. With two semesters’ worth of lessons, this book is the perfect teaching tool for computer science beginners in colleges and universities. Learn basic concepts including variables, expressions, statements, functions, conditionals, recursion, and loops Understand commonly used basic data structures and the most useful algorithms Dive into object-oriented programming, and learn how to construct your own types and methods to extend the language Use grammars and regular expressions to analyze textual content Explore how functional programming can help you make your code simpler and more expressive



Programming Children to Think Like Computers

Programming Children to Think Like Computers Author Thomas Rundquist
ISBN-10 1884239765
Release 2007-10
Pages 73
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The author when he was quite young 60 years ago programmed his mind to think like a computer in machine language. He made his thinking patterns in terms mostly in reasoning to be binary. This manual shows how he did it and has many pages by other scholars showing how to do it. Exercises for teaching children to do the same are included. He sold accounting computers after graduate school for what is now Unisys. When learning COBOL he pointed out Y2K the first day of instruction in 1969 to his zone manager. He has a number of books on amazon,barnesandnoble.com,nimcoinc.com and nationalschoolproducts.com. His website is www.novamediainc.com and has his resume plus art, military,political and publishing background.



Python and Algorithmic Thinking for the Complete Beginner

Python and Algorithmic Thinking for the Complete Beginner Author Aristides Bouras
ISBN-10 1514802163
Release 2015-08-23
Pages 734
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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"-that is a job for other books. So many books out there can teach you those skills in Python, C#, or Java. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted-that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking." Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 700 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.



HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN Author Jeffrey Elkner
ISBN-10 9888406787
Release 2016-10-04
Pages 306
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The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.



Think Python

Think Python Author Allen B. Downey
ISBN-10 9781491939413
Release 2015-12-02
Pages 292
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If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, you’ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies



Python for Software Design

Python for Software Design Author Allen B. Downey
ISBN-10 9781139479226
Release 2009-03-09
Pages
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A no-nonsense introduction to software design using the Python programming language. Written for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practise each new concept. Exercise solutions and code examples are available from thinkpython.com, along with Swampy, a suite of Python programs that is used in some of the exercises.



Drum Programming

Drum Programming Author Ray F. Badness
ISBN-10 0931759544
Release 1991
Pages 63
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Miscellaneous Percussion Music - Mixed Levels



D rtlerin Isareti

D  rtlerin Isareti Author Arthur Conan Doyle
ISBN-10 6059799388
Release 2015-10-01
Pages 168
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D rtlerin Isareti has been writing in one form or another for most of life. You can find so many inspiration from D rtlerin Isareti also informative, and entertaining. Click DOWNLOAD or Read Online button to get full D rtlerin Isareti book for free.



Think Java

Think Java Author Allen B. Downey
ISBN-10 9781491929513
Release 2016-05-06
Pages 252
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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards